Creating Grade, Design & Dipped Surfaces in SHOTPlus™

A step-by-step guide to creating grade, design, & dipped surfaces in SHOTPlus™

Grade Surface

The Grade surface is constructed from grade points of the design hole track. The grade points exclude subdrill or stand off.

Navigate to Tools > Surfaces and select Create grade point surface

Tools_Surfaces_Create_Grade_Point_surface.gif

A surface will be created at the Grade toe points for all holes & the surface will automatically be created under Surfaces > Grade Surface in the Layer Manager 

Grade_Surface.gif

Info.gif Tip: After creating the Grade Surface filter the Visibility Manager to show only the design track and turn on Grade points.

Design Surface

The design surface is constructed from the toe points of the design hole track. The toe points include sub-drill or stand off.

 Navigate to Tools > Surfaces and select Create design toe surface

 Tools_Surfaces_Create_design_toe_surface.gif

A surface will be created at the design toe points for all holes & the surface will automatically be created under Surfaces > Design Surface in the Layer Manager 

Design_Toe_Surface.gif

Info.gif Tip: After creating the Design toe surface filter the Visibility Manager to show only the Design track.

Design_Track_Filter.gif

 

Dipped Surface

The dipped surface is constructed from the toe points of the dipped hole track. All holes that have a dipped track are included in the surface.

 Navigate to Tools > Surfaces and select Create dipped toe surface

Tools_Surfaces_Dipped_Toe_Surface.gif

A surface will be created at the dipped toe points for all holes & the surface will automatically be created under Surfaces > Dipped Surface in the Layer Manager 

Dipped_Toe_Surface.gif

Info.gif Tip: After creating the Dipped toe surface filter the Visibility Manager to show only the Dipped track.

Visibility_Manager_Dipped_Track.gif

Multiple surfaces can be turned on to enable a visual comparison between surfaces, for example Designed surface & Dipped Surface.

Design_and_Actual_Surface.gif

Deleting Surfaces

To delete a specific surface;

  1. Use the pointer to select the surface to be deleted
  2. Press the delete key
  3. The selected surface will now be deleted

To delete all surfaces in a layer;

  1. Select the required layer
  2. Right click on the layer
  3. Select delete objects
  4. All objects or surfaces in that layer will now be deleted 

Delete_all_Layer_objects.gif

 

Surface Rendering & Transparency

To change the surface transparency:

  1. Double click on the required surface or select and right click, then select edit
  2. Select Layer Properties
  3. Select the required transparency
  4. Click OK on the Edit layer dialogue box
  5. Click OK on the Edit surface dialogue box

Change_Transparency.gif

To change the surface colour;

  1. Double click on the required surface or select and right click, then select edit
  2. Select Layer Properties
  3. Click on the Colour box and select the required colour
  4. Click OK on the Edit layer dialogue box
  5. Click OK on the Edit surface dialogue box

Change_Layer_Colour.gif

To turn off surface rendering;

  1. Double click on the required surface or select and right click, then select edit
  2. Click the drop down in display mode
  3. Choose the required option - Triangles, Boundary only or Contours
  4. Click OK on the Edit surface dialogue box

Turn_off_Rendering.gif

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